Our bespoke approach to efficient and dedicated multi-threaded physics has afforded us a unique opportunity to approach traffic simulation with a world’s first truly massive scale real-time simulated emergent AI model.
An entire city of AI-aware drivers can operate physically simulated vehicles, adapting to changing road network and environmental conditions. This allows micro and macro testing and results; the output of detailed data sets; and allowing human users to engage the network in VR to experience network modelling in real-time.
Our 'ground up' approach to traffic simulation allows the flexibility to design an intersection or road network and then run emergent AI to test intersection performance in real-time, create videos and generate reports.
This emergent AI system allows for real-time traffic adaptation to conditions changing on the fly, including signal changes, time of day, rain, snow, traffic incidents etc. Users can even get onto the road and drive as a part of the simulation and experience the network from a road users point-of-view and test traffic adaptability.
This is all achieved with a behavioural based system where our AI are able to;
RevGen has been used on under license on titles released across all major platforms including PC, Xbox 360, Xbox One, PS3, PS4, Nintendo Switch & Android Mobile. Coming soon to PS5 and Xbox Series X
DRIVING PERIPHERAL READY, SUPPORTING:
Fanatec wheelbases, Clubsport Pedals V3, V2.5CSL DD, Podium DD1
Logitech G920, G923, G25, G27, G29
Thrustmaster T300, T500, T80, T248, TMX
SimXperience
SIX-AXIS MOTION SIMULATION CAPABLE, SUPPORTING:
Next Level Racing Motion Platform V3
NEW INTEGRATIONS ARE BEING ADDED CONTINUOUSLY